Friday, 23 October 2015

After My Work.

Aim: To understand the fundamental principles of interface design.

Objectives:
Complete designs for input and output HCI's for a specified client.
Include some principles of HCI n your designs.
Explain how an HCI can be adjusted for a specialist need.


Welcome back, this is the last blog before the long awaited half term!

At the beginning of the day, we held the quiz (calling it Friday Quiz now) that I had created on Wednesday. This quiz was related to Human Computer Interaction because it featured a new human interface that helps specialised users with spinal cord injury. It is one of the most interesting quiz videos I've seen, therefore I think it would be good if you check it out too here. By the end of the quiz, Brandon B got the lowest of 3/10 (I watched him so he couldn't cheat, lol).

For starters, Zoë then explained the concept of U20_A2T2, which is worth a Merit. This task is essentially about why we need to explain how our HCI interface designs can suit a specialist need in terms of visual, oral, aural, and physical. However, I was not up to this point yet as I still had a bit of U23_A1T2 to go. 10 minutes later, I completed this smoothly. Then I spent the majority of the day into annotating the different kinds of interface designs I've made last year. A strength was myself being able to correlate this with the previous work as I linked in the fundamental principles of HCI into consideration, such as perception and behaviour models.

Nearer to the end of the day, I finally began U23_A2T2 and asked Zoë about anything I did not understand from the assignment resubmissions (U20_A3 and U20_A4) so I can work this over the holidays. Later on, I managed to complete half before having to leave for my weekly art club. In regards to art, I was able to draw concept character designs of non-humanoid monsters as well as work furthermore on art that I do with my private tutor. My half term has not begun yet because I will be having a two hour session with her tomorrow to start creating my portfolio.

For the reflection of today, I have managed to complete a lot of work load as I am ahead of many others. A strength has been able to keep determined and motivated to work hard, but despite this, the pressure can be overwhelming. My goals are to complete the last half of U23_A2T2 and submit U23A2 as a whole by Monday, to complete more art from the art club/private art tutor lessons, complete the resubmissions and resubmit, revise maths for the upcoming maths exam for matrices, and finally start my fist draft personal statement.

This has been a good term, I've learnt a lot and I definitely need a rest... after my work. :)

See you!

Thursday, 22 October 2015

Designing HCI Apps + Constructing Matrices via Transformations + Graphics!

Aim: To be able to develop some HCI's using the principles of HCI.

Objectives from Zoë.
Know that the principles of HCI can make a better functioning HCI.
Design at least two screens for an app for a stated purpose.
Design screen(s) using a number of principles of HCI.

Hello!

Working over the weekend over the past two days, I have completed a part of U23_A2T1 where I explained the different fundamental principles of HCI as mentioned in the previous blog. This was extremely time consuming, but I even managed to do art along with it at the cost of no resting. In addition, I also made the quiz for tomorrow and sent it to Zoë.

Coming into today's class, I firstly spent time sorting out files and updating parts of the Scheme of Assessment wherever possible. When the lesson began, Zoë said that the quiz will be postponed until tomorrow because we require additional time to get ahead of our work due to having maths for the other half of the day.

Zoë began explaining furthermore of U23_A2T1 where we need to design screen designs for a Sundown Festival as part of our assignment. The requirements to meet the criteria was to design an order form as well as three other designs that can either be on tablet or smartphone. We did this by using the software 'Evolus Pencil' as it provides a variety of simple GUI formatting to create simple visualisations and diagrams. As I wanted to get as much done as possible, I ended up sacrificing three quarters of my lunch time dedicated to completing the work, and resulted in completion. The only thing left here was to literally make the order form on a webpage using HTML. 

My strengths of today has been able to complete all the work within the time frame, though this can be stressful, I have up developed independent skills where one of them is to managing my work load. Furthermore, by spending more time on my work I have been able to proof read my spelling and grammar, double check and make sure everything is near pitch perfect to my own abilities. On the other hand, my weakness has been requiring to need more time and I could be working quicker if I can grasp more complex tasks quicker. My inspiration has been online researching as I used Sundown Festival's website to help with my information gathering. As I am up to date and slightly ahead, there are no improvements.

Later on, a lady from The Wellbeing Service came in for 30-45 minutes and spoke to every class in the college. This has been about stress, depression, anxiety and everything else related to it. She has been discussing and interacting with us about different ways to cope, to reduce, to avoid as well as telling us where we can get help. Diving into my personal life, I would say I get stressed on a daily basis because of my heavy workload, but I have decided to give myself a heavy workload to push myself further, therefore I don't really have a right to be stressed as I chose to in order to help get the grades I need and strive into university and designing. I can cope with my stress very well, too.

Objectives from Emily.

Explore matrix transformations.
Recognise different transformation matrices.
Understand the definition of a map and a graph.
Construct a matrix form a graph.
Know why graphs are useful.

After lunch, Emily took over to teach us the last part of maths before the half term and the exam for assignment one of U26. She has been teaching us the Merit criteria and fortunately, this has been easier than the Pass criteria - no logic! Throughout the lesson, she has taught us how to find and create a matrix by using four types of transformations via matrix style, as well as to find a matrix based on graphs and diagrams. This has been a really good lesson because I understood everything and will be revising over the half term to make sure I hopefully pass the exam. It has been a little heated up as everyone got different answers, but in the end I always ask Emily if the answer is correct or not for confirmation.

One last day tomorrow before half term! See you.

Monday, 19 October 2015

Fundamental Principles of Interface Design + Update!

Aim: Understand the fundamental principles of interface design.

Objectives:
Know that the look and behaviour of an HCI is important.
Name at least one key element of perception.
Explain briefly how colour can have an effect on HCI.
Describe at least one way that a user interface could be adapted for someone who has a disability.

Throughout the weekend, I have been spending the majority of my time into catching up work and getting ahead. I have managed to complete the entire of U20_A4 and submit it as well as getting the U20_A2 resubmitted. Regarding this work, it was extremely lengthy but I felt I did enough to hopefully meet the criteria. I have also continued with my art and have decided that this Saturday is where I gather all of my current work, university choices, and everything relevant into constructing my very own portfolio!

Coming in this morning, the first thing was updating the work I did as well as helping some other peers on their work - I have been doing this all weekend, and I understand the Scheme of Assessment can sometimes be confusing to interpret, that is why I always ask Zoë if I am unsure. When the lesson began, everyone continued with their work whilst I was already done. I decided to use this time and read up information regarding the next assignment (U23_A2T1).

The inspiration was from the BTEC Level 3 Book 2 as it contained a lot of interesting information about the fundamental principles of interface designs for HCI. It taught me new words and new existing things which I used Google to further enhance my understanding if I did not understand it. Soon later, I told Zoë all of the changes I made to my resubmission - after her confirmation, I submitted and got another piece of work out of the way.

After a break, we began U23_A2T1. For this, Zoë covered a long power point presentation covering: Perception such as colour, luminance, trichromatic system, pop-out effect, pattern, proximity, continuity, symmetry, similarity, common groupings, connectedness, objects, Geon's and use of gross 3D shapes. Different behaviour models: predictive models, reaction time, key-stroke level model, throughput, Fitts' law, descriptive models, key-action model, Buxton's three state model, and Guiard's model. Then information processing such as human as a component, overview of human information processing, overview of goals, operators, methods, and selection. And lastly, specialist: design for specialist uses such as input or output for the visually, orally, aurally, or physically challenged, remove control devices, and head up displays.

I learnt a lot today! A huge amount of information I needed to process through my brain and into the assignment as things can be easily forgotten. Luckily we have a power point with all the notes we can refer back to. Though this is mainly for interfaces, I can relate these designing essentials to games art and design, such as menus and more. By the end of the day, I managed to cover half of the above.

At the end of the day, Zoë went through the main errors of U20_A3 with us as everyone has gotten their resubmission back. For me, there wasn't many issues except for missing out some information about good practice in coding. This is a relatively small change I can make sometime later. I also spent the last hour in college progressing as far as I could.

To reflect, today has been a very focused day. I felt a little distracted by the people around me, but I will need to learn to not look around whenever something twitches in the background. My goals are to complete the first task by Thursday, as well as working on my art and preparing for my portfolio/personal statements - first draft. Oh, and I have a quiz to make.

Friday, 16 October 2015

Virtual Reality: NerveGear

Aim:
To understand the impact of HCI on society, economy and culture.
To be able to create a simple design using Evolus Pencil.

Objectives
Briefly explain how HCI can impact on society or economy or culture.
Explain in detail how HCI can impact on society, economy and culture.
Explain in detail how HCI can impact on society, economy or culture.
Be able to use Evolus Pencil to create a simple design for a web page.

Friday, yas!

At the start of the day, we had our delayed weekly quiz. The quiz was about The Future of Virtual Reality. It was an interesting video that attempted to predict the future. One interesting part I heard about was humans inserting nano-bots into our bodies (the size of red blood cells) that monitors our health. Though this is roughly 20-35 years away, it's got its good and bad. Anyway, I lost the quiz but that's fine - I will create a tough quiz for next week.

Then we moved onto our work, as I said in the last blog, I finished off the last part by explaining how HCI can impact on culture in U23_A1T1 (I've done society and economy). As I typed about the effects on the psychological and sociological impacts, I learnt that technology can either make us more productive and intelligent, or it can dumb as down and de-skill the traditional art of craftsmanship. Though this task was quite lengthy, I managed to get it done. 

Next, I moved onto U23_A1T2. This report worth a distinction so I decided to sit down and crack on. Throughout the document, I made the subheadings for what I will explain. I started to evaluate and assess how human computer interaction is advanced into virtual reality, then linking it to the big company 'Oculus'. Through this, I learnt about its dates and what it can do as I also watched video in regards to it. Furthermore, the criterion also required us to explain and predict either an existing or new system of virtual reality in HCI. Mine is a mixture of existence and new because it is fictional. I decided to use references from sources I know (yes, Sword Art Online), but then when talking about the developments on society, economy, and culture, I went into more detail and started to think outside of the box. This was a strength of mine was I was able to be creative and think more than what's on the surface.

Throughout the day, I did stop and take some time to give feedback to other people's websites. I understood they were a bit behind, so I helped hoping that my feedback will allow them to evaluate and identify improvements for their second task in U20_A4T2. We also spent a moment where Zoë taught us how to use Evolus Pencil. Essentially, it is a software that allows you to create a visual prototype of the final design. This can be used to design the screen layouts for websites, apps, as well as designing flowcharts and more. It has been fun and if I were to design any prototypes in the future, this is the software that will save me from wasting time!

Returning to work, I decided to stop after working half way through the document. I managed to talk in detail about the development my virtual reality idea had on society, but time was running low. In addition, the assignment is due in today but Zoë will not be marking this until Monday. With this in mind, myself and few others asked for an extension. This is because I will have my art club after, then my art tutor. Today will be and has been exhausting, therefore I believe I will be getting this done by Monday.

Reflecting throughout the day, I have been able to get a lot of work done. Though I was a little distracted, I am still on task ultimately. My inspiration for today has been the manga/anime 'Sword Art Online', this is because it used the concept of virtual reality and has allowed me to come up with the idea I have. My improvements are to work and manage my time a little better. Despite knowing that a huge workload would mean that I will be tired and therefore need more rest, I should also push myself even more in order to make it for various deadlines.

Today has been a great day, come back for more on Monday!

Thursday, 15 October 2015

Human Computer Interactivity on Matrices?

Aim: To understand the impact of HCI on society, economy and culture.

Objectives for Zoë.
Explain in detail how HCI can impact on society, economy and culture.
Briefly state what virtual reality and augmented reality are.

Welcome back!

Recapping on the work I have done over Tuesday and Wednesday this week, I have managed to complete U20_A4 and submit it. In addition, I have also completed half of the U20_A2 resubmission. Even though work has been really hectic recently with college coursework and art, today I decided to give my absolute all and get as far as possible whilst still maintaining quality within my documents. Coming into college, we firstly did not do the weekly Thursday Quiz because there is too much work on our shoulders - Matthew T didn't have the time - don't worry, we'll do it tomorrow (hopefully). 

For starters, Zoë immediately moved onto explaining what we have to do for U23_A1T2, which is due tomorrow, insane! (Not Zoë, but the workload). She did this by showing us a range of videos explaining how virtual reality has been implemented into our daily lives, and then attempting to further show how it developed over the years. Though VR is not new to me, it is still fascinating and she has inspired me to think more about the future as this can really help my Games Design career. When I do the distinction work, I am interested to become creative and give my view of what Virtual Reality will be like (influenced by a lot of different sources and imagination).

Then we moved onto working on U23_A1T1 immediately. I spent the entire morning working on explaining how HCI has impacted on society, economy, and culture. This has been somewhat stressful because I have focused my entire brain cells onto it. Whilst I work throughout the document, I research information regarding it and have learnt many nice things. I have learnt how technology has influenced the way we live and the way we perform tasks, though we do it everyday it is something you do not realise until you take a step back and think.

By the start of lunch, I was able to fully complete U23_A1T1. I did this by getting my head down and typing away, then proof reading and being succinct later onwards - this was my strength. I was also able to learn a lot about the impacts, this is definitely going to be useful in the future. My weaknesses may be the workload as I give myself too much. Though doable, it comes with a cost of being stressed.

Reflecting on the first half of the day, it has been extremely successful. I plan to start and finish U20_A1T2 tomorrow and submit the first assignment in. For tonight, I will be working on my art which will be due tomorrow.


Objectives for Emily.
Be able to add, subtract and multiply matrices confidently.
Recognise the Identity and a transpose matrix.
Recall how to find the inverse of a matrix.
Practice solving simultaneous equations using matrix methods.

After Lunch, Emily went through a lot of maths with us. I would consider this a recap and revision lesson because it is recovering everything we've learnt. We started to practice how to add, subtract and multiply fractions, which was relatively easy - though the purpose of this is for finding the inverses of a matrix later on.

Then throughout the rest of the day, we spent time recapping how to solve a simultaneous equations using matrices. It was really intense but now I am able to remember it off by heart! I won't explain it here as it'll probably confuse myself, haha.

See you tomorrow.

Monday, 12 October 2015

Beginning of Unit 23 - Human Computer Interaction!

Aim: To understand the developments in HCI and how it has impacted on society, economy, and culture.

Objectives:
Know what is meant by HCI.
Briefly state some developments in HCI.
State at least one way that HCI has impacted on society, economy and culture.
State briefly the effects of HCL on society, economy and culture.
State in detail how HCI has impacted on at least one of: society, economy and culture.

Welcome back to a fresh Monday!

Recapping through the weekend, I have spent time working on the remaining task: U20_A4T2, roughly reaching a quarter way through. As I came into college today, the starter was to complete the final survey for U20 as well as the initial survey for U23 - our new and second unit of the academic year. Yes, although it may be a little confusing as U20 is not technically over, we have to begin the next one which means I'll need to be working a little harder than usual in order to get everything in for the deadline.

Through the final survey of U20, I was able to recap everything. Relating to my dream career (Games Art Designer), knowing how websites work in both CSS layouts and JS interactive scripts can help me understand the restrictions and limitations of webpages. If per se I were to design art for a gaming website, it would be more efficient. The good strength I have overall for each unit is that I try to find ways it can benefit me, even though it is an indirect technique.

Moving onto the new unit, it was very confusing as I flick through the survey and the Scheme of Assessment (SOA). However, it seems like a very fun and informative unit which I am somewhat interested in! Before we begun the first assignment, Zoë split our group into fours and told us to write down definitions and examples of HCI - Human Computer Interaction from the top of my mind. I believe I've covered a bit of this in GCSE, therefore it was a little fuzzy but I was able to say that RSI - Repetitive Strain Injury is apart of this. Whilst working on this, my weakness was definitely my lack of knowledge on this unit. my improvement will be to try and research areas I don't understand. As I worked in a group, I had remarks such as "Let the Asian do the work", and "Oh, we have Danny so we'll be fine". I felt used, therefore I didn't contribute to the teamwork at all and decided to do some independent thinking. It was an unpleasant feeling, so I hope I can either work alone or work with someone else next time.

Then Zoë moved onto Assignment 1, woop! In the U23_A1T1, there are a total of four sub categories: To understand HCI's development, society, economy, and culture. Throughout the day, Zoë covered each one by one via Power Points and then sent it round the class. Today, I was really focused and cracked on to try and get as far as I can. I have learnt a lot today, I have learnt HCI's history from the first computer using the approach of WIMP and GUI methods to why how people implement HCI into complex tasks today, such as virtual reality tests for astronauts and air pilots.

Reflecting for today, I have progressed a lot. I am extremely determined to work hard all throughout the week and get work ahead. This is because I still have to complete: U23_A1T1, U20_A4T2, U20_A2 resubmission, art. and begin my personal statement. Yes, this is the week!

See you Thursday.

Friday, 9 October 2015

Website Review + Testing!

Aim: To complete a website for a defined purpose.

Objectives:
Create a website that uses CSS to control the layout of web pages.
Create interactive web pages with at least two scripts written or adapted by yourself.
Show good practice for the interactive aspects of the website.
Test the website.

It's Friday, Friday, gotta get down on college...

This morning we first had our Thursday Quiz that we missed yesterday. For now, we'll call it Friday Quiz! The video this time was about Website Design and Development Process by Webociti. It was very informative, but Brandon B made a hint that the questions would be more visual than factual based, therefore I focused a lot on its visual appearances and made notes. By the end of the quiz, I got 5/10, it was tough but once again I have made it into the safety margin (where I don't win or lose, simples).

Afterwards, we happily continued with our coursework. Today I aimed to get U20_A4T1 done and begin the resubmission for U20_A2. Since we have produced our websites, the fourth assignment was all about testing and reviewing it, along with improvements. I have spent the majority of the day working on U20_A4T1 whereas also helping other people here and there. As I have tested the layouts as well as my interactive elements, today I tested the webpage on different browser types. Throughout this, I have really understood that versions does not matter and whether it supports it or not, otherwise it'll break. I also made a table and did other minor tests throughout the page. At the end, Sami H helped give feedback to my site, which the improvement suggestions will be discussed and taken into account in U20_A4T2. Conversely, I also gave feedback but to Matthew T instead. And oh, it's his 18th birthday today!

At the end of the day, I spent time checking through my work as well as doing some resubmissions. In addition, as today is the beginning of the art class, I am extremely looking forward to it. I even have my tutor after, 2 hours of art, yas!

Reflecting throughout the day, I have been able to accomplish all of what I had planned - that is my strength. There were times when people had asked for help, but my lack of knowledge on certain areas such as coding really made me unreliable. Though it is understandable that my passion is elsewhere, I still wish to be knowledgeable. This unit is coming to an end, and I really enjoyed it and learnt a bit more than the usual. For improvement, I suppose I could attempt to work even harder.

My plans are to complete the last assignment and task over the weekend, or at least start it off and get to a good spot to stop. I'm also aiming to do lots of art and revision over the weekend on multiple subjects. So until then, peace!

Thursday, 8 October 2015

Website Review + Intense Matrices on Solving Simultaneous Equations.

Aim: Be able to create an interactive website for Zoë.

Objectives:
Create a website that uses CSS to control the layout of web pages.
Create interactive web pages with at least two scripts written or adapted by yourself.
Create web pages showing a variety of types of good practice for scripting.

Hello!

Welcome back, throughout the days I've been away I have managed to complete and submit U20_A3T1 and U20_A3T2. This means that today I will be ready for the next and last assignment of this unit, U20_A4. Today Brandon B was meant to make the Thursday Quiz, but had forgotten therefore it should be here tomorrow! Instead, Zoë immediately began the next assignment by explaining both T1 and T2. This is all to do with testing, reviewing, and improving the websites we created and designed. It was very straight forward, but it had reminded me minor things I had almost forgotten. 

As soon as the talk was over, I went to work. With a new document, I started to type away slowly. I created an introduction and talked about what the report will include - this allowed me to be aware of all the things I need to review, check and cover. At the start, I firstly compared my original concept website designs to the final designs, then explained any aesthetic or technological changes made - which is little to none. Afterwards, I tested all three interactive scripting elements that I put within the webpages. The time was pretty narrow and this was all I could do.

As today was purely for working further on our assignments, I didn't particularly learn anything. On the other hand, the strengths today was again, being able to focus and work independently. Whereas my weaknesses would remain as usual, small curious questions that I insist on asking before I get to it. At lunch, Zoë will be switching with Catherine temporarily, where she will once again go through a UCAS application talk to those who weren't there. I am feeling pretty confident, therefore I feel no need to re-listen to it. After Catherine is done, she switched with Emily.

Through Friday, Zoë promised to go through my U20_A2 resubmission with me to highlight anything important I might miss. As tonight I will be really busy, I have decided to complete U20_A4T1 tomorrow and thus get ahead on U20_A4T2.

Aim: Be able to solve simultaneous equations using matrices.

Understand where simultaneous equations may be used.
Be able to find the inverse of a matrix.
Be able to solve simultaneous equations using matrices.
Use the matrix techniques we have learned to solve problems.


After lunch, Emily had us for the rest of the day. Of course, I struggled with maths as always but today we turned our frowns upside down. Recapping throughout the week, we learnt how to construct a matrix, finding the inverse of a matrix, and then multiplying matrices together. This week, we combined all of that fuzzy education into one, where we use all three learning curves to help solve simultaneous equations. At the start of the lesson, Emily showed us a video about why matrices are used in the IT industry. What got me interested is that it is used in games design. Although I do not aspire to be a coder, I think understanding matrices will allow myself in the team to help understand limitations of the programming aspect... and so.

Throughout the two hour period, we covered each thing one by one and had gotten so confused. We even got distracted midway when there was a wasp in the classroom. However, sometime soon it clicked into my head when we got given an example and questions to try out. I decided to take it slow and make notes as I solve the equation. Then for the next question, I sped up. The difficult and challenging parts (weaknesses) was me understanding the inverse parts as well as multiplying fractions by whole numbers. Though my strengths were to grab the understanding.

Today has been a really good day. I'm ahead in U20 and the maths unit is clicking quick. My improvements are to practice throughout the week, complete more assignments, and more art! I must keep going at it, so I can eventually do well in the exams and get the best grade I can potentially achieve.

Monday, 5 October 2015

Website Production Completion!

Aim: Be able to create an interactive website.

Objectives:
Create a website that uses CSS to control the layout of web pages.
Create interactive web pages with at least two scripts written or adapted by yourself.
Create a sophisticated website.
Create web pages showing a variety of types of good practice for scripting.

Heyo!

After working practically every single day over the weekends, I was able to progress greatly on both my art as well as my college coursework (U20_A3), I completed the website to 99% and left the rest for today. Upon entering the centre today, Catherine told us to begin filling in our UCAS application details. Luckily enough, I've got it filled in already since June, which all I have left is the personal statement and a few more bits and bobs.

For the starter, Zoë gave us each a piece of A4 blank paper and gave us worded instruction to fold an origami fish. The instructions were so poor (it was deliberate), that we could not follow it and required a video and pictured/diagram explanation. Soon, after a few attempts the majority of us managed it. Later Zoë told us the purpose of this activity was to show us that good practice is important - this means that we should make our code and written documentation/assignments have good readability.

In addition, Zoë also went through the distinction criteria for U20_A2 resubmissions, this was once again regarding browser and detection object. To make sure I can add more information to meet the criteria, I made notes as Zoë presented us with more notes.

Returning back to the assignment, today I grinded intensely on U20_A3 both T1 and T2. I went back to the website and continued to finish it up, adding any little bits and bobs. Next, I decided to make my website have even better practice, this is when I commented on my code in high detail. Though, throughout working I did stop and help a few peers out. Furthermore, I also went back to my design log in U20_A3T1 and changed a few parts, that is due to me changing the design of the webpage. And for the last part of T1's edit, I replaced my old CSS house style with my new one.

During the last part of the day, I began T2 and started to upload my website onto the college server, though a few issues occurred along the way. After 3pm, I stayed in for Catherine's talk regarding the UCAS application. There, I'll be asking questions and making notes of things I need.

Reflecting throughout today, I've managed to accomplish and tonne. My strengths today has been keeping determined and consistent with my work (I work from home too). On the other hand, I don't have a weakness today, but it would approximately be just pressure. All there is left is the completion of U20_A3T2 as well as some art work from home. I am also starting to consider my final decision/option for the university course as well as starting my personal statement soon.

See you Thursday!

Friday, 2 October 2015

Website Production Advancement!

Aim: Be able to create an interactive website.

Objectives:
Create a website that uses CSS to control the layout of web pages.
Create interactive web pages.
Create web pages showing a variety of types of good practice for scripting.

Hello!

After a three day gap, it is safe to say I have been working almost non-stop. Myself and Sami H has once again worked together to start the creation of webpages together. We hit into many rough bumps but in the end we managed to get to a good spot where I can continue today. I also spent lots of time progressing on my art.

Coming into college today, the first start activity we had was the Thursday Quiz that Jordan B made as we didn't come in yesterday due to teacher's training day. The video was about 'How to control someone else's arm with your brain', it is essentially a video about a company that created a human to human interface that follows the concept of neuroscience, along with some biology and chemistry, of course. It was very interesting, however I won't ramble on about it. By the end of the quiz, I got a total of 6/10. I purposely did not want to win or lose to therefore make it into what I call the "safety margin". (This is so I didn't have to answer questions if I won and do the rock-paper-scissors if I lost).

Moving onto actual work, we all continued with our assignments. For me, all I had left to do was to finish the website production, re-edit my design log and create a design documentation. At the beginning I did not know a design documentation was required, therefore I asked Zoë and made some notes on it, thus leading to the creation of the word document which I'll fill in after the website is produced.

To meet the criteria for my website I need to create 5 pages, have CSS as well as three different types of JavaScript. I spent the entire day making my website look top notch by: adding images, creating links and redirections, formatting the positioning of elements, adding literal content, fixing bugs, adding an 'onmouse' event for images, and adding a JS clock. Below are screenshots of my almost 'complete' website (90%).

Phoenix Games: Home Page by Danny Chan

Phoenix Games: About Page by Danny Chan

Phoenix Games: Products Page by Danny Chan

Phoenix Games: Order Page by Danny Chan

Phoenix Games: Contact Page by Danny Chan

The above images are what I have created so far - I am incredibly proud. But in all honesty I would not have made it here without the help of Sami H, he is really excellent in CSS whereas I was able to learn and grasp his concepts (I'm definitely going to help him in other work!) Today, I have learnt a variety of tips on my website, wherever I needed help I would use w3schools to remind and assist me. Furthermore, I also looked at Steam's website as my source of inspiration. For improvement, I suppose I can add more in-depth CSS but I wish to do so after the necessity is added so I do not waste time.

My strengths has been able to meet and stick roughly to my approximate design template. Another strength is the fact I worked incredibly hard with determination and consistency to get to a near-finished state. On the other hand, my weakness has been the disability to understand complex CSS and JS, therefore I cannot use complicated matters.

To reflect, I have progressed greatly. By the end of today, I still have to finish my 'about' page with some content, then re-edit my U20_A3T1 template, and lastly create a design documentation. That is where I will show annotated screenshots as well as showing good practice in coding.

Catherine also noticed that myself and a few other peers have begun our UCAS applications. It is safe to say I am ahead but I would like to start my first draft soon. Let's hope everything goes smoothly.

As it is Friday, I'll be working on my coursework and art through the weekends. I hope you read my Monday's blog, bye!