Friday, 11 December 2015

Creative and Flaired Day

Aim: Create your chosen concept.

Objectives:
*All: Complete the term survey from Catherine.
*All: Complete the student quiz from Tom L.
*All: Write down the deadline for A3.
*All: Consider criteria for A3 T1 and use the SoA.
*All: Develop specialist software skills.
*Most: Research techniques needed to improve creative skills.
*Some: Use specialist software to a high standard.

Friday!

Today is officially the beginning of the first task of the last assignment on this Digital Graphics for Interactive Media unit. Coming in, the first thing I did was write a message in the thank you card for Becci, the art club host. She has been an amazing help into my art influences. Throughout the day, I have also been giving out presents and a hard drawn card to tutors around the centre.

We held another quiz on Kahoot, created by Tom L. It was about U35_A2 in general and therefore I was really familiar with this, although I had misclicked. Excuses excuses eh? :P Anyway, I came second and Jordan B came first, winning the dual monitors. I would like to come first next time by trying harder! The loser was Brandon B, and he has to make the quiz again lol.

Afterwards, Adam went through U35_A3T1 with us by doing an activity where we explore the criteria altogether. This is really helpful because it helps me understand exactly what I need to do, this has been a strength. There are no weaknesses. When we began, I started to design my digital graphics. For this, I have to choose my final concept and create a logo, a web banner, a GIF, a roll over and a navigation bar.

Throughout the designs, I have been using Adobe Illustrator to produce the correct graphics. This is because my designs are heavily influenced by flat designs and vector images, therefore Adobe AI was the best solution. I used a variety of shapes and I have once again explored the use of shapes further by looking at other references online. This helps understand the industry practice and standards even more.

After lunch, we all continued with our work. To reflect throughout the day, I believe I have achieved a suitable amount of work. Although I was a little slow, I worked at a pace that was best for me which enabled quality over quantity. I aim to work on my portfolio creation and complete the asset creations + documentation at home. My weakness would be my uncertainty on understanding the roll over and navigation bar creations.

At the end of the day, I will be having my final art club session with Becci.

Thursday, 10 December 2015

Work 'n' Review!

Aim: Prepare to review peer’s work.

Objectives:
All: Rate and slate your independent study time.
All: Write your self a target on the post it note.
Most: State key parts of the brief.
Most: Use a range of vocabulary.
All: Identify the most suitable descriptive words.
Some: Consider appropriate use of fonts and their application.
All: Discuss how to feedback.
All: Appropriately analysis a peer’s work.
All: Work well together.
Some: Review feedback.
Aim: Review peer’s work.

Objectives:
All: Review peer’s work using the given worksheet.
All: Consider reviewers feedback.
All: Write about final solution.
Some: Explain in detail about final choice.
Most: Complete A2.
Some: Proof read all A2 before submitting.
All: Review how well you completed your target.


Konnichiwa!

The first thing we did today was to rate and slate our independent study time. I wrote down all the things I did over Tuesday and Wednesday as well as rating how well I managed my time and work load. I completed various assignments, resubmissions as well as my own art work. I even corrected the mistakes I had on my UCAS application. By doing this activity, I was able to reflect on how much I have achieved. The strength of good time management and overworking is that I get work done, but the weakness of this is exhaustion. Afterwards, we all have a post-it-note and wrote down a list of what we would like to achieve today; to complete A2 + submit, understand maths by making notes, attend learner forums with feedback, and start the next assignment and or continue with remaining resubmissions.

As an inspector was here today to observe Adam, he set us a variety of activities. The next one was to put different adjectives in order of importance with our opinions. I worked with Jordan B on this and we managed to even include three additional keywords. The purpose of this activity was to help us be more creative and descriptive within our assignments. We also put the words in different fonts that matches the word, e.g. bold in BOLD. This ultimately helps meet the intended purpose and has a more effective approach in design.

Next, we were tasked to review each other's concepts so far and decide whether it is to help improve their work or to help select the final concept. As Jordan B does not have his concepts yet, I decided to help him improve his work by listening three things that works well and three things that would be better if. I helped him by explaining what we have to do for the concept designs. I believed this has benefited me because it allowed me to be more confidence in my final concept choice.

With this review, I completed the last part of U35_A2 and submitted as a result. I also spent some time to quickly complete the remaining parts of U35_A1 resubmission. Throughout the rest of the time until lunch, I have been working on my resubmissions and personal work. Reflecting throughout today, I am happy that I have invested time into my independent study - this has helped reduce my workload overall in college. 

Objectives:
Use the correct vocabulary when discussing probability.
Be able to differentiate between an independent and a dependent event.
Construct a space diagram.
Use space diagrams to find the most probable outcome.
Use Venn diagrams to describe events.
Be able to calculate union and intersect.
Use set notation to describe probability.



Tuesday, 8 December 2015

Work Grinder!

Aim: To develop your ideas for A2.

Objectives:
*Use Pinterest.
*Visually explore key words.
*Discuss your workload with Adam.
*Set yourself a SMART target for the hour.
*Develop your three different concepts for the different parts of the brief.
*Include creative inspiration in your Blog.

Aim: To consider the impact of British Laws upon designers.

Objectives:
*Identify key Laws.
*Consider how these laws affect designers.
*Describe key terminology for A2.
*Take notes whilst Adam explains common mistakes of A1.
*Explain about could have been better about A1.

Hello!

Yesterday morning, Adam firstly recapped what we all had to do in order to make sure everyone had something they can work on. For me, I proof read my U35_A2 explanations on how I used creativity and flair. I made grammar changes and added additional information whereas needed. Soon later, I found out I missed a bit therefore I had to make amendments to my concept sketches and then re-import the images. When it was done, I improved it by using Photoshop's image adjustment tools such as contrast. 

Throughout the day, everyone also made their own Pinterest account. I already have one on my main email, therefore it was quite familiar. I followed all of my interests, which is art & design (around concept for games/manga). Furthermore, we also made another SMART target. An hour later, I had achieved this. My SMART target was to sit up straight and to get all of my work done so I can move onto the last part of A2 and for Zoe's U23_A3 resubmission.

For the last part of the day, I worked furthermore on Zoe's work. I managed to get a lot completed as well as to ask her. My strengths of today was being able to comply and work well with what was given. My weakness was my understanding on certain areas of the resubmission. An inspiration was pinterest because it holds a lot of motivation and determination to produce those artworks. To reflect, I will be working on my assignments, resbumssions, art and portfolio over the next two days. I will also attempt to work on fixing the mistakes of my UCAS application - I hope I can see Catherine ASAP.

I am leaving earlier today due to a dentist appointment, which means I will miss out Adam covering the last part of U35_A2 - Legal and Ethical Issues in design. However, a powerpoint has been sent to me.

Friday, 4 December 2015

Chilled Day + Careers Tech Day!

Aim: To develop your ideas for A2.

Objectives:
* Review and complete your SMART target.
* Complete the student quiz.
* Listen to three different talks.
* Engage with the Careers Tech day.
* Develop your different solutions to fulfil your brief.
* Include creative inspiration in your Blog.

Heyo!

The first thing we did in college today was to look at the SMART targets we set and review them by commenting how I had achieved it (if I did). For me, I have successfully maintained my heavy workload via time management and planning as well as being succinct on my assignments. As mentioned on my review document, I did this by planning an action time and by proof reading my work. Afterwards, I rechecked the questions I planned yesterday in order to prepare for the upcoming seminars (careers technology day). However, before I attended the first talk, Brandon shared with us a quiz (that he advantageously took from the Internet) and shared a Kahoot quiz with the glass in regards to our current unit. By the end, I came fourth and I am proud of this because it meant that I am paying attention. I made a few mistakes however and that was my weakness, but in return I learnt things I did not know - such as what an accordion in digital graphics is. (Where device menu's expands and closes).

The first talk was presented by Jodie Cole. She is a Graphic Designer who works for Naked Marketing and has helped various clients with projects from printing by hand to digital designing. She covered the progression of her life and it has made clear that it is difficult but aspirations can be achieved with hard work. I understood a lot of what she explained because it links heavily to the current unit, this has been a strength. My improvement is to understand furthermore of design in general, so I can apply my knowledge to pursue my future career too and hopefully use it there. When she finished, I asked her a question and that was in regards to the conditions and life at work in a studio. I have concluded that being able to work in a team would bring out each one's special talent/ability to create a unique finished product. It also boosts creativity and can help turnovers.

After the first talk, I focused on my U35_A2 once more. I began and finished my sketches of inspirational ideas about technology focus. Once I have scanned in a photo of my sketches, it was time for the second talk with Shaun Moore. He was a level 2 student who studied in Develop EBP last year that moved onto an apprenticeship with Lisa Angels. He works as a web designer and he learns his programming skills from Treehouse. In this case, himself and Jodie has been an inspiration because they are real-time proof of people being able to chase their dreams no matter the age, generation and location. 

When I came back from Lunch, I filled in a short survey about the Careers Technology Day. I have to say I have benefited a lot because I got to understand more of how things work. And although that no one from the Games Industry came, I applied the designing scenarios that Jodie had said to Games & Art Design. 

For the rest of the day, I continued with U35_A2 work. I discovered that the assignment is a lot bigger than expected, but that is fine as I am still on top of work. I have realised that I needed to create three finalised concepts with different themes in regards to the inspirational ideas I have made. After getting help from Adam, I made notes to remind myself and cracked on, getting things done. 

Reflecting for today, it has been a pleasant experience. I would like the Careers Tech Day to happen once more if possible. I'll be honest, I want to talk to someone who works from the game industry. Anyway, my aims throughout the weekend is to catch up on U35_A2 so I can be ready to move onto the final section of the assignment on Monday, which is about ethical and moral considerations of designing. I am also attending art club as usual, working intensely on my portfolios, doing personal designing and more!

Bye!

Thursday, 3 December 2015

Creative and Inspirational Ideas Generation!

Aim: To begin your creative process for A2.

Objectives:
*Write three questions you could ask professionals.
*Consider the nuances of Adam’s marking.
*Review how successfully you used your independent study time by looking at data.
*Complete the Kahoot re-cap quiz.
*Explore what A2 criteria means.
*Start generating ideas that fulfil your brief.


Hey!

Over Tuesday and Wednesday, I worked on my portfolio and I am another step closer to the final completion. I would like to get everything done by the end of December and then slowly add work to it until the interview. I will also be showing this to my tutors in college as promised. Furthermore, I worked a bit on U35_A2 in other to use my independent time efficiently.

Coming into college, the first thing we did was to sign in because there wasn't a sheet - glad I mentioned it, gotta keep up my attendance. Next, Adam asked us to create a few questions we could ask the speakers tomorrow. Since I am listening to designers speak, my questions are: "Where do you get your sources of inspiration from?", "What made you start and what was the journey like?" and "What is the working environment and conditions like?" - with my own research, I have discovered that the designing industry is indeed time consuming due to perfection and experimentations of practices. I would like to know more about their work life so I can apply it to Games Design.

Next, Adam wanted to review our learning so he handed out white boards and pens for us to write a scale from 1 (very poor) to 5 (very good) about our use of independent study time. This is because some peers had trouble with U35_A1's deadline. For my own reflection, I am aware that I am able to meet deadlines and output good quality work because I aspire improvement and enjoy working. I'm also a night worker, so I definitely fit 8 hours minimum - this would be a strength but my exhaustion would be a weakness.

Next week from 2:30 - 3:00pm, learner forums will once again begin. I am happy I can once again make an impact and difference on the centre. And oh, Adam also brought us an Advent calendar where we all open one door each as time passes. Soon later, we did another popular Kahoot quiz in regards to recapping what we had learnt on Monday for U35_A2. At the end of the quiz, I came first and won a prize (Kit Kat). I learnt that the cost would be in a quote rather than specification. My strength has been listening and making notes. I also won because I read the SoA thoroughly to make sure I understand well (beforehand).

Before returning to our assignments, Adam sent us the criteria and we once again highlighted/explained the terminologies in order to ensure we know where we want to achieve. I learnt that Adam will not be measuring the guidance because it is immeasurable. When I returned to work, I cracked on with U35_A2. I used the Internet and the SoA to inspire new ideas for me to jot down on my mind map. When the mind map is done, I moved onto sketches and eventually to annotating my ideas generation.

Today has been productive and I am getting all the work I had planned done. This effective time management plan is benefiting me because I am able to work on various tasks.

Be able to multiply out brackets.
Be able to recall the difference between a arithmetic and geometric sequence.
Be able to write the rule that describes a sequence.
Use correct notation.
Be able to identify the proof for a arithmetic and geometric progression.
Be able to calculate the series of a finite sequence.


In maths, today we learnt more about arithmetic and geometric sequences. We did a quick recap on it and then advanced to learn about arithmetic and geometric progression sequences. This uses sigma notation and other hard complex stuff. I managed to understand most of it and thus its formula (strength) but I had a hard time understanding the proof (working outs), which was my weakness.

I've decided to leave today to just working on my art and so on with no college work. I am ahead in terms of deadline, therefore I will be continuing my sketches tomorrow. See you tomorrow!

Monday, 30 November 2015

Creative Processes

Aim: Introduce A2 and begin your creative process.

Objectives:
Use the SoA for A2 and consider the key criteria.
Know the deadline for A2.
Write a brief.
Work well in pairs.
Investigate the best logo, interactive website and visually interest website.
Investigate different creative methods for exploring key terms.
Complete A1, proof read and submit A1.


Hello!

When I came into college, the first starter we had was to create a new SMART target. SMART stands for Specific, Measurable, Attainable, Relevant and Time-Bound. My target is to remain efficient in my workflow and although I am able to meet deadlines, I would like to work even harder because I have to create my portfolio. Today, the CEO if DevelopEBP also came in.

Before the lesson began, Adam did a small recap by telling us to create a question and an answer for it in regards of U35_A1. A peer then told another peer their answer so they can guess the question. Throughout the day, Adam creatively covered U35 A2 with us by using various activities. They were to look at examples of con-current logos, interactive websites, visual websites and navigation.

As we went through the Scheme of Assessment, as a class we covered what we are supposed to do. Therefore we started our second assignment by making a brief - this is where we talked about the purpose, audience, and our digital graphics design requirements. I found this bit quite straight forward and I managed to quickly re-word the SoA into an understandable format, this was a strength.

When I began the productive log (mood board), I got stuck here as I was confused with the work. I didn't know what kind of images to find when creating the mood board and I had to ask for help, this was my weakness. However, when I understood what to do, I worked on the mood board until it was done.

I also took the opportunity to ask Zoë about my U23 A3 resubmission because it was a bit confusing. We worked together and as a result I understand what I have to do to achieve the criteria. I will be working on this over the days at home.

Reflecting today, it has been productive in terms of learning. I am currently transitioning the phrase between technical to creative. My inspiration has been Adam because he is very up to date with the latest creative designs of interactive media, and my own mood booard. My personal aims are to work furthermore on the brief/production log as well as continuing my portfolio creation. However, I am very paranoid and axious because Catherine is taking a while to get back to me - I would like to submit my UCAS application as soon as possible but she seems to be busy at the moment.



See you Thursday!

Friday, 27 November 2015

Colourful Day!

Aim: Investigate the other parts of interactive media theory and terminology

Objectives:
*Complete the student quiz.
*Investigate how colour impacts interactive graphics.
*Research creative examples for the theory of A1.
*Write a report covering the key terms related to the theory of graphics for interactive media.
*Explain the link between theory and industry practice.


Today is Black Friday! A day to work,

Coming into college today was tiring due to lack of sleep but that is because I worked on U23_A2 resubmission for a particular criteria. When I came into college, I proof read the work and submitted it to Zoë as soon as I had the time. I constantly checked my work against her criteria to make sure I can attempt to achieve it.

We then had the weekly Friday Quiz - I think Friday is the official date now. It was about how robots come to the rescue after a disaster, such as tsunamis and earthquakes. The TED talk discussed various machines and how its effective speed can impact on saving lives and restoring the economy quicker. By the end of the quiz, I got 7/13 - once again making it to the 'safe margin'. If you are interested in the video, you could watch it here. Brandon B got the lowest score, therefore he'll be making a quiz next week... hopefully a Kahoot one.

When class began officially, Adam got myself, Sami H and Liam B to complete a survey for some professional web designers.  Using the college's website, we had to provide feedback and honest opinions of certain areas which can be used to as qualitative data for future improvements. If you are interested in reading up about the college I attend, you can check out DevelopEBP's website here.

Afterwards, I continued with U35_A1 where I was describing and explaining about various interactive media factors such as bit depth and optimising. Through this, I learnt a little more about it and hopefully this will be useful in the future when I design. A strength of today was being able to work hard and crack on with article assignment.

Sometime later, Adam dedicated an hour into various activities to teach us further about colour theory with relevant terminologies. The first activity was to label a diagram of the colour spectrum. It had acronyms such as LAB, RGB, and CMYK. Although some of these abbreviations are recognisable from GCSE teachings, I was reminded of some of its processes - such as CMYK printing via layering and rolling machines. Furthermore, we also matched colour wheels to its description and even played a game afterwards where we need to match the colours as accurately as we can (it progressed in difficulty). I got an accurate result of 8.0, above the average 6.3. If you want to play it, you can click here.

The above activities taught me a lot more about hue, saturation, value, brightness, luminance, and more. With this, I completed U35_A1 and submitted after proof reading. I attempted to keep as succinct as I can and this could be considered as my strength. My weakness would be my temporary procrastination, lol.

With time spare after lunch, I am writing this blog earlier. For my reflection, my inspiration for today has been Adam (tutor) because he is very knowledgeable in the creative field. For my personal aims, when I get home I will be continuing with my art and portfolio creation once again. Today has really been productive and exciting. I will end the day by doing some designing, preparations and with the art club!

I guess I will leave U35_A2 to the Monday's me. See you Monday! c:


Thursday, 26 November 2015

Interactive Media Visual Aspects!

Aim: To recap and check knowledge for the first parts of A1 for Adam.

Objectives:
*Complete the .AI matching activity.
*Judge examples of work and grade it.
*Consider how pixels impact interactive graphics.
*Research creative examples for the theory of A1.
*Know the deadline for Assignment 1.
*Create a report covering the key terms related to the theory of graphics for interactive media.
*Investigate how pixels relate to interactive graphics.
*Explain the link between theory and industry practice.

Hello!

Throughout Tuesday and Wednesday, I have been working on my assignment and art. As a result, myself and Sami H are quite ahead. Coming into college today, the starter was to look at several links Adam had sent us in regards of researching creative examples for the theory of A1. It included real examples of things we learnt, such as site here - interactive elements. This was helpful to understand how our learnings could be applied to real life scenarios.

The first activity of the day was to match some definitions to images. Since I have completed the set work within my independent study time, I was able to understand all of the terminologies due to previous research. I found recap activities to be helpful because they remind the small intimate details. 

Since myself and Sami have completed the first half of U35_A1, we asked Adam on what we could do next. After discussing, we decided to proof read each other's work. Once done, I made the changes Sami recommended and they were predominantly grammar mistakes. Since my grammar wouldn't be considered as exceptional, I decided to improve upon this. In addition, I also added information that I had previously missed. Then with the spare time left I messed around on Adobe Illustrator to further develop creative skills.

During break, I asked Zoë about a piece of resubmission that was difficult to understand. She briefly went over it and said she would reiterate it to the class after lunch. This resubmission is due in soon, so I am glad I am ahead of my current assignments. When Adam was ready to move on, he explained the second half of U35_A1 and thus, we began typing away. Overall, I believe to have reached a good point where I could stop and focus on the upcoming maths with Emily.

Aims and Objectives: 

*Be able to multiply out brackets.*Be able to recall the difference between a arithmetic and geometric sequence.*Be able to write the rule that describes a sequence.*Use correct notation.*Be able to identify the proof for a arithmetic and geometric progression.*Be able to calculate the series of a finite sequence.

Before we started with Emily, Zoë explained about the resubmission for U23_A2 - I made notes during this talk. When Emily began teaching, we started with something simple and that is in regards to recapping last week's sequences and nth term etc. We practised different questions of simplifying algebra.

Once we understood the basics of algebra, Emily taught us all the definitions we need to know. As I made notes, she also taught us about arithmetic and geometric sequences. Arithmetic is where a sequence goes up by a constant, and geometric is where the sequence goes up by multiples. Seems easy enough, but finding the nth term has been a pain and intensely difficult. Although I understand roughly how to work it out, I still need to understand more for the future assignment.

Reflecting throughout today, my brain is fried but that is a good thing because it means I have learnt something new. Today has been a day full of progress, it was a successful day and I have decided I will be working on the practise questions Emily will set as well as assignments from Adam. I believe a big reason for my struggle is purely to do with distractions, which muddles my thoughts. I sometimes dislike where I sit because it brings more distraction to my learning, but I guess I need to muddle through this, too.

See you tomorrow!


Monday, 23 November 2015

Beginning of Unit 35 - Digital Graphics for Interactive Media!

Aim: To introduce the unit and consider A1.

Objectives:
*Complete the pre-unit survey.
*Use draw.oi and consider the unit and criteria.
*Consider expectations.
*Complete the Kahoot Quiz.
*Know when the deadline for Assignment 1 is.
*Consider criteria for Assignment 1.
*Explain key terms for interactive graphics.


Hey!

Coming back from the review week, it is safe to say that I have spent the majority of the week on furthering my progress in regards to my portfolio creation. I have been doing a lot of art and resubmissions in order to ensure I am ahead of my game.

Returning to college, we now have Adam as our tutor. The first thing the entire class did was to fill in the initial survey for the new unit - Unit 35: Digital Graphics for Interactive Media. For this, it is somewhat similar to the Digital Graphics unit last year therefore I will definitely be enjoying this. When the day started, Adam talked to us about our expectations of him as well as his expectations of us and thus, created a long list. Next, we also took part in a Kahoot Quiz that Adam put together for us in order to identify how much we know of the topic as well as adding a bit of fun element into learning. I did not realise Kahoot was a manipulative webpage which means if I ever need to create the quiz, I will be using it. At the end, I came in the top 5 of the class!

Before we looked at the first assignment, Adam went through all of the criteria's and deadlines. This is essentially all the process words and bloom taxonomy as well as key dates on when our work is due in and what not, this is important and it made me decide to use the Google Calendar more as it is directly linked to my phone's calendar (go Microsoft!). With the understanding of the criteria in mind, every peer was assigned to a heading/word we had to research about in regards to interactive media's first assignment (websites). For me, I was assigned to screen icons and therefore I learnt a whole bunch of information about it. When we all presented our work, it also gave me the opportunity to take notes down and use it in the future.

For the last part of the day, everyone focused on the first assignment of the unit. For me, I started off a bit slow but steady wins the race, right? I am aiming for the distinction criteria, therefore I am frequently matching my work against the criterion in order to ensure the quality is good in my taste. On the other hand, I believe that I have become much more succinct, but in return my weakness is the speed of my workflow. My inspiration has been Adam because of his great attitude. 

As a personal reflection, I believe I have progressed today in terms of productivity, this is because Adam is an optimistic and positive tutor that boosts our moral esteems (not saying that Zoe isn't either). Over Tuesday and Wednesday, I will aim to achieve all of what has been set to be completed as well as to once again further progress on my portfolio. I will also complete the remaining resubmission for Zoe (so far) as well as fitting in the deadlines on my calendar. This week will be busy but I believe hard work will be rewarded accordingly.

Friday, 13 November 2015

Unit 23 Human Computer Interaction Done!

Aim: To evaluate the HCIs created.

Objectives:
Complete the structured documentation for the HCIs.
Complete the end of unit survey.
Describe in detail the good and bad points about the HCIs and some improvements.

Hey! Today has been a productive day.

When I came into college today we began with the weekly Friday quiz. For this week, our quiz was about how HCI can have multi-touch sensors as it can have many different advantages to the user. It is also a technology revolution. By the end of this quiz, I made it into the "safety margin". The winner was Alex W and Liam B, and the loser was Edward L. If you are interested in this TED talk by Jeff Han, you can watch it here. This time, Zoë checked to see no one cheated, and this felt much more neutral as it was always the same winner every week (cough cough, cheat cheat)...

Continuing with work, I took all of the survey results that I gathered yesterday and began my HCI evaluation report. For this, I explained the introduction, added screenshots, mentioned the positive and negative elements, and then gave a conclusion and improvement. This only took my half a day and I was proud, which a strength is my speed at working when I am in the work mood. I thoroughly enjoyed this. I also spent some time helping other people by filling out their surveys. I then submitted and that was U23 completed! (With resubmissions remaining).

Sooner later on the day, I got my U23_A2 resubmission back. I instantly worked on it and I was able to resubmit on the same day. The resubmissions was relatively easy and this meant that I had very little mistakes to amend. Afterwards, I did the end of unit survey for this unit and filled in all of the questions. For this unit, it has benefited me in a positive way because I am able to apply this to my games art and design career in the future. I will be able to understand the different effects HCI can have on users, as well as learning different specialist adaptations I can do too. It has also boosted my confidence in coding websites a bit more too, yay! Through the end of unit survey, I learnt about Ben Shenidermans, this wasn't really mentioned in the work as much but I decided to look him uop and read his eight golden rules.

At the end of the day, I submitted my entire U23, along with the correct Scheme of Assessment filled in and Observation Sheet. To reflect on my work today, I believe I have achieved an incredible amount once again - this is really satisfying. After today's class, I will be doing art with Becci then gym! As I have next week off (review week), I will be working on the maths resubmission as well as working on my own art throughout the week.

It has been another awesome unit, I cannot wait until the next one with Adam. 

Thursday, 12 November 2015

Sperm Keyring!

Aim: To evaluate the HCIs created from Zoë.

Objectives:
Create a feedback survey to evaluate the HCIs.
List some good and bad points about the HCIs.
Describe the good and bad points about the HCIs and some improvements.


Hey! 

Over the course of Tuesday and Wednesday, I actually got a lot of work done and was quite free. I was able to complete all my resubmissions with ease and progress on my art, along with some university work.

Coming into today, the first thing Zoë asked us is whether or not we will attend bowling for December. I am unsure on this because there will be many Level 3s and Level 2s that we don't know, so a lot of people are put off by this - it would be better if we could have an event set to our class only so it feels more personalised. Nonetheless, Zoë explained the last ever task for our second unit (U23_A4T2). Essentially, this is an evaluation report that we will be explaining the feedback in regards to our HCI designs. To do this, we created a feedback survey and sent it around the class. We also put all of our work into a folder so others can access it. Hopefully by tomorrow I will have enough data to start evaluating. Today's strength was being able to quickly gather and give feedback, as this will be helping our work. A weakness from the entire class is that I hoped they give more feedback, as many seem to ignore it.

Sometime later before lunch, the Terrence Higgins Trust came in and talked about sexual healthcare to us. Though it was awkward and embarrassing, it was enjoyable in a way as they made some activities that interacted with us. By the end, most of us signed up for a new C card which will last until 2015, along with free condoms, of course... And oh, don't forget the condom-dildo demonstration was probably the highlight. Ah maturity, it's never mature. I was reminded on some things, and this was a good positive thing of the day. We also got a sperm keyring. I'll attach it to my gym chain... NOT.

After lunch, we had Emily S. 

Aims from Emily:

Objectives:
Review assignment 1.
Understand when the resubmission date is.
M1 Explain the relationship between matrices and computer program variable arrays.
P6 Identify the difference between a sequence and a series.
Use notation for a sequence.
Describe the concept of infinity.
Identify patterns in sequences.
Work out 'n'th terms.

She talked about our results from the first test in assignment. She then started to explain assignment two, which is about things that we have actually learnt in the past. This was about sequences, nth term, and series. Throughout the day, we practised and learnt all three areas, as well as making notes. Today I learnt what series is, it is essentially a sigma (greek symbol) that means to add up all the values in a sequence.

To reflect for today, I believe I have got a lot done once again. My outstanding work is to complete the U23_A4T2 and submit by tomorrow, to complete everyone else's surveys, and to prepare and practice M1 maths in U26_A1 which is due next week. Oh, along with U23_A3 resubmission and good old art. See you tomorrow.

Monday, 9 November 2015

Documenting My Future!

Aim: To document the HCIs created.

Objectives:
To create a document with basic information on the design and development of HCIs.
To create a well structured document explaining the design and development of HCIs.

Welcome back!

Over the weekend, I invested my time into progressing my U23_A3 work - I got about 85% done, and am aiming to complete it soon. I also progressed on my personal statement.

Upon arriving to college, the first thing I did was added tags to my emails, this helps me being more organised and allows me to search for relevant emails quicker. Then as we wait for some people yet to arrive, Zoë showed us a video about how Li-Fi could be the next Wi-Fi. This was an interesting concept as data is transmitted through LED (light), but there are certain limitations.

When the lesson started, Zoë firstly explained the U23_A4T1, which is a documentation about how we created the prototype screen designs and the order form. It is very professional as it requested that we have to structure it and make it manageable. A strength of this was that I was able to get this done relatively quick within the day as I am used to word. For anything I did not understand, I searched it up and therefore I learnt how to add page numbers after a specific page. Things I included in the documentation is: Cover Page, Introduction, Contents, Designs, and Creation Process.

Sometime throughout the day, Catherine called me in for my progression review/meeting. She talked and asked me about how college is gone, which is great. I also took this opportunity to ask her all the questions I require - such as scholarships, bursaries, choices, grades, references and more. Furthermore, I also asked Zoë about the Merit criteria in U23_A3T2. I have been filling in my UCAS application furthermore, as well as getting my personal statement completed for sure by draft 5! All I need to now is add the predicted grades, and submit when the deadline is here.

Reflecting throughout the day, I managed to get a lot of things done, so that is a strength. However, an improvement is to get even more ahead because I still have to do art and some resubmissions I plan on finishing tonight. Life is good.

:)

Friday, 6 November 2015

Work Galore?

Aims: To be able to implement user interfaces.

Objectives:
To test input and output HCIs.
To create a user survey that could be used to test the effectiveness of an HCI.
To explain some ways that the effectiveness of an HCI can be measured.
To explain in detail how the effectiveness of an HCI can be measured.

Today was a hectic day with lots of work in bound.

As I spent last night working on the code, it was near perfection and completion. Coming into college, we firstly held our weekly quiz (presumably held on Friday now). The quiz was about the future of Human Computer Interaction and how it can help communication and mobility for everyone including those who are severely injured and or disabled. The video was interesting to be informed about. Though, when it came to the actual quiz, the questions were a bit bizzare - cough cough, Brandon. Nonetheless, Zoë said that if I lost the quiz, I do not need to make one because I've made the previous two (which is true, I didn't realise).

When the day started, Zoë explained the last part of U23_A3T2, which is a merit criteria piece of task where we need to explain how the effectiveness of HCIs may be measured. As she presented the powerpoint, she taught us about qualitative and quantitative data/research and how these can be applied to questions and surveys we create. This clicked into me relatively quickly as a strength because I had learnt these keywords during Business Studies class in GCSE.

When we got on with our work, I firstly showed Zoë my piece of code that I had edited last night. Together, we edited and fixed minor issues, which then led me to uploading and updating my final fully functioning website (order form) on FileZilla. My weakness for this is workflow, though I have worked hard and quick, I need to remain slow and steady to avoid mistakes and give quality efforts.

For half of a day, I moved onto creating and completing the test document. This is where I got an Excel Spreadsheet and listed all the types of tests I performed on the order form, stating the expected results, actual results, along with columns for improvements and reasons of errors. I am extremely proud of my test because I feel like I have thoroughly checked everything, giving me a semi-accomplishment sensation.

For the last part of the day, I started to catalogue down evidence for my creation process. This is where I use the screenshots I took throughout the design production and annotate it along with relevant code. I had to leave this near the end because I could only begin once the website is finished and fully interpreted by me. At the end of the day, I did not manage to complete this and is classed as my slow work flow.

Since this assignment is due in today, my aims is to get the creation process done at home, then the merit work. But first, I have to attend the art club after college, then my gym, of course. This is a lot of work, plan B is that I will submit and complete the rest over resubmission later, but that is my last resort if I cannot finish things on time. Knowing me, I dislike missing deadlines, so I'll have to push! :)

See you on Monday!

Thursday, 5 November 2015

JavaScript + Matrices Maths Test!

Aim: To create and test an input and output HCI.

Objectives:
Create an input and output HCI.
Document the creation purpose.
Test input and output HCIs.
Create a user survey for the HCIs.


Hello, welcome back to another blog!

Throughout Tuesday and Wednesday, I have been revising maths intensely for today's test regarding matrices and so forth. I worked on my third draft of my personal statement. I also worked on the code for U23_A3 but unfortunately it did not work at the time due to unknown issues.

When the day began, Zoë went through the U23_A3T2 where we need to create a user survey and a test sheet for our order forms. For the user survey, it is as simple as creating open questions that allows the viewer to return detailed feedback, like specific questions. On the other hand, the test sheet seems more complicated but still understandable where we need to create a table in Excel Spreadsheet and show how we tested, improved and more of our order form. My strength was being able to understand this but my weakness was not being able to move onto it today.

This is because I have been working on coding my order form. After many experimentations, I began stressing until I decided to use Zoë's code and then adjusting it to mine. One of my biggest weakness of today was not being able to distinguish two separate variable names by a single uppercase letter, this confused my naming convention and led to my downfall. However, my strength was being able to recognise this issue and then amending it immediately. This is thanks to both Zoë and Euan J where he had a similar issue. To compensate and thank him for helping me, I decided to help out Euan J too. I have promised myself to help him out tomorrow if he requires assistance. When I focused heavily on the code and the words used, I understood slowly what it roughly does, which enabled me to duplicate and mess with the code and expand on it beneficially.

Sometime later, Catherine walked in and explained more useful information for our UCAS applications. One of them was to use the Grade Predictor where it can allow us to safely presume which grade we will achieve depending on the unit, this will help us fill in the sections. She also stated some other useful information in which I uh, forgot? :P

Nonetheless, after Lunch we had Emily. Before the maths test, she spent 15 minutes recapping the basics with us - of course, just the easy good parts. This refreshed my mind although I was mentally prepared, yet worried. Throughout the maths test, I felt like I did exceptionally well proving that my hard work has paid off. Though I couldn't interpret one/two questions only, I believe the rest went well as I have double/triple checked. Ultimately, this is also the reason why the blog was delayed - I had used up all my time and had to leave, but as promised here is my blog, yay!

Since this is written around 21:30pm, the goals I have managed to accomplish was to make the changes Zoë sent me for my order form.php file. I have also improved the readability overall by indenting and commenting. The remaining work I have left is to upload the website to FileZilla, create and finish the design documentation sheet, create and finish the user survey document, and create and finish the test documentation all by tomorrow! This will be a pinch, but I strongly believe this is achievable if I work hard once again. (I decided to leave it until tomorrow because all of the relevant sources remained in college property).

See you tomorrow! 

Monday, 2 November 2015

Jabba The Script?

Aim: To create an input and output HCI.

Objectives:
To create at least one input and output HCI.
To create some information to document the creation process.


Welcome back to Monday Madness!

Over the half term, I have been spending time working on various pieces of work. This includes the resubmissions I have for U20_A3 and U20_A4. I also worked on my personal statement which has been sent to my tutor(s). Returning to college has been difficult to re-adjust the time, but I arrived awake and ready to learn.

The first thing Zoë showed us was a video regarding Virtual Reality on mice - this was quite recent so I was fascinated by it, this is because the testers are trying to understand how the brain makes decisions. Though, it feels a little cruel to test it on innocent creatures like mice.

After the above, Zoë went through U23_A3 with everyone by explaining our objectives via PowerPoint. It was a load of information which we had to process quickly. So for anything I couldn't catch, I asked Zoë to quickly repeat it after. Our task is to recreate the order form protocol we designed as well as linking the different screen designs we did from our HCI pencil projects. A strength of this is that I was able to quickly understand what we had to do and cracked on by planning a list in my head. Though my weakness can be confusion when things got difficult. Within a few minutes, I was able to link all the screen designs and export it as web HTML pages but I was unsure if I needed a fourth screen design because the home page may not count (will ask Zoë later).

Then I started to code the order form. I firstly wanted to create the overall form and I did this by using HTML. My inspiration was w3schools because it help remind me of everything I need to know. Through the process, I used table tags and more, which helped me understand how it works more. Afterwards, I started to validate a part of my form by using JavaScript script functions along with Zoë's guide. For this, I have spent almost the entire day and possibly more time tomorrow to complete - this is because my weakness was the inability to understand JavaScript quickly, so as an improvement I kept focused and tried to analyse line by line, then rewording and commenting my own words.

Nearer the end of the day, Zoë helped me with my resubmissions as I asked her a few questions I had in mind over the week, then I submitted instantly. The remaining work I have is predominantly U23, an improvement and goal is to get this completed soon. My other aims is to revise for maths and get more art done as a test and lesson is coming up.

Reflecting over today, I have got a lot done but due to the complexity of the Scheme of Assessment, it has made me think of more worrisome questions. This can be a bit annoying, but I am happy and confident whenever Zoë helps me out. I may or may not come into college tomorrow. If I do, it is because I want to get further ahead. Otherwise, it means I am A-OK!

Friday, 23 October 2015

After My Work.

Aim: To understand the fundamental principles of interface design.

Objectives:
Complete designs for input and output HCI's for a specified client.
Include some principles of HCI n your designs.
Explain how an HCI can be adjusted for a specialist need.


Welcome back, this is the last blog before the long awaited half term!

At the beginning of the day, we held the quiz (calling it Friday Quiz now) that I had created on Wednesday. This quiz was related to Human Computer Interaction because it featured a new human interface that helps specialised users with spinal cord injury. It is one of the most interesting quiz videos I've seen, therefore I think it would be good if you check it out too here. By the end of the quiz, Brandon B got the lowest of 3/10 (I watched him so he couldn't cheat, lol).

For starters, Zoë then explained the concept of U20_A2T2, which is worth a Merit. This task is essentially about why we need to explain how our HCI interface designs can suit a specialist need in terms of visual, oral, aural, and physical. However, I was not up to this point yet as I still had a bit of U23_A1T2 to go. 10 minutes later, I completed this smoothly. Then I spent the majority of the day into annotating the different kinds of interface designs I've made last year. A strength was myself being able to correlate this with the previous work as I linked in the fundamental principles of HCI into consideration, such as perception and behaviour models.

Nearer to the end of the day, I finally began U23_A2T2 and asked Zoë about anything I did not understand from the assignment resubmissions (U20_A3 and U20_A4) so I can work this over the holidays. Later on, I managed to complete half before having to leave for my weekly art club. In regards to art, I was able to draw concept character designs of non-humanoid monsters as well as work furthermore on art that I do with my private tutor. My half term has not begun yet because I will be having a two hour session with her tomorrow to start creating my portfolio.

For the reflection of today, I have managed to complete a lot of work load as I am ahead of many others. A strength has been able to keep determined and motivated to work hard, but despite this, the pressure can be overwhelming. My goals are to complete the last half of U23_A2T2 and submit U23A2 as a whole by Monday, to complete more art from the art club/private art tutor lessons, complete the resubmissions and resubmit, revise maths for the upcoming maths exam for matrices, and finally start my fist draft personal statement.

This has been a good term, I've learnt a lot and I definitely need a rest... after my work. :)

See you!

Thursday, 22 October 2015

Designing HCI Apps + Constructing Matrices via Transformations + Graphics!

Aim: To be able to develop some HCI's using the principles of HCI.

Objectives from Zoë.
Know that the principles of HCI can make a better functioning HCI.
Design at least two screens for an app for a stated purpose.
Design screen(s) using a number of principles of HCI.

Hello!

Working over the weekend over the past two days, I have completed a part of U23_A2T1 where I explained the different fundamental principles of HCI as mentioned in the previous blog. This was extremely time consuming, but I even managed to do art along with it at the cost of no resting. In addition, I also made the quiz for tomorrow and sent it to Zoë.

Coming into today's class, I firstly spent time sorting out files and updating parts of the Scheme of Assessment wherever possible. When the lesson began, Zoë said that the quiz will be postponed until tomorrow because we require additional time to get ahead of our work due to having maths for the other half of the day.

Zoë began explaining furthermore of U23_A2T1 where we need to design screen designs for a Sundown Festival as part of our assignment. The requirements to meet the criteria was to design an order form as well as three other designs that can either be on tablet or smartphone. We did this by using the software 'Evolus Pencil' as it provides a variety of simple GUI formatting to create simple visualisations and diagrams. As I wanted to get as much done as possible, I ended up sacrificing three quarters of my lunch time dedicated to completing the work, and resulted in completion. The only thing left here was to literally make the order form on a webpage using HTML. 

My strengths of today has been able to complete all the work within the time frame, though this can be stressful, I have up developed independent skills where one of them is to managing my work load. Furthermore, by spending more time on my work I have been able to proof read my spelling and grammar, double check and make sure everything is near pitch perfect to my own abilities. On the other hand, my weakness has been requiring to need more time and I could be working quicker if I can grasp more complex tasks quicker. My inspiration has been online researching as I used Sundown Festival's website to help with my information gathering. As I am up to date and slightly ahead, there are no improvements.

Later on, a lady from The Wellbeing Service came in for 30-45 minutes and spoke to every class in the college. This has been about stress, depression, anxiety and everything else related to it. She has been discussing and interacting with us about different ways to cope, to reduce, to avoid as well as telling us where we can get help. Diving into my personal life, I would say I get stressed on a daily basis because of my heavy workload, but I have decided to give myself a heavy workload to push myself further, therefore I don't really have a right to be stressed as I chose to in order to help get the grades I need and strive into university and designing. I can cope with my stress very well, too.

Objectives from Emily.

Explore matrix transformations.
Recognise different transformation matrices.
Understand the definition of a map and a graph.
Construct a matrix form a graph.
Know why graphs are useful.

After lunch, Emily took over to teach us the last part of maths before the half term and the exam for assignment one of U26. She has been teaching us the Merit criteria and fortunately, this has been easier than the Pass criteria - no logic! Throughout the lesson, she has taught us how to find and create a matrix by using four types of transformations via matrix style, as well as to find a matrix based on graphs and diagrams. This has been a really good lesson because I understood everything and will be revising over the half term to make sure I hopefully pass the exam. It has been a little heated up as everyone got different answers, but in the end I always ask Emily if the answer is correct or not for confirmation.

One last day tomorrow before half term! See you.

Monday, 19 October 2015

Fundamental Principles of Interface Design + Update!

Aim: Understand the fundamental principles of interface design.

Objectives:
Know that the look and behaviour of an HCI is important.
Name at least one key element of perception.
Explain briefly how colour can have an effect on HCI.
Describe at least one way that a user interface could be adapted for someone who has a disability.

Throughout the weekend, I have been spending the majority of my time into catching up work and getting ahead. I have managed to complete the entire of U20_A4 and submit it as well as getting the U20_A2 resubmitted. Regarding this work, it was extremely lengthy but I felt I did enough to hopefully meet the criteria. I have also continued with my art and have decided that this Saturday is where I gather all of my current work, university choices, and everything relevant into constructing my very own portfolio!

Coming in this morning, the first thing was updating the work I did as well as helping some other peers on their work - I have been doing this all weekend, and I understand the Scheme of Assessment can sometimes be confusing to interpret, that is why I always ask Zoë if I am unsure. When the lesson began, everyone continued with their work whilst I was already done. I decided to use this time and read up information regarding the next assignment (U23_A2T1).

The inspiration was from the BTEC Level 3 Book 2 as it contained a lot of interesting information about the fundamental principles of interface designs for HCI. It taught me new words and new existing things which I used Google to further enhance my understanding if I did not understand it. Soon later, I told Zoë all of the changes I made to my resubmission - after her confirmation, I submitted and got another piece of work out of the way.

After a break, we began U23_A2T1. For this, Zoë covered a long power point presentation covering: Perception such as colour, luminance, trichromatic system, pop-out effect, pattern, proximity, continuity, symmetry, similarity, common groupings, connectedness, objects, Geon's and use of gross 3D shapes. Different behaviour models: predictive models, reaction time, key-stroke level model, throughput, Fitts' law, descriptive models, key-action model, Buxton's three state model, and Guiard's model. Then information processing such as human as a component, overview of human information processing, overview of goals, operators, methods, and selection. And lastly, specialist: design for specialist uses such as input or output for the visually, orally, aurally, or physically challenged, remove control devices, and head up displays.

I learnt a lot today! A huge amount of information I needed to process through my brain and into the assignment as things can be easily forgotten. Luckily we have a power point with all the notes we can refer back to. Though this is mainly for interfaces, I can relate these designing essentials to games art and design, such as menus and more. By the end of the day, I managed to cover half of the above.

At the end of the day, Zoë went through the main errors of U20_A3 with us as everyone has gotten their resubmission back. For me, there wasn't many issues except for missing out some information about good practice in coding. This is a relatively small change I can make sometime later. I also spent the last hour in college progressing as far as I could.

To reflect, today has been a very focused day. I felt a little distracted by the people around me, but I will need to learn to not look around whenever something twitches in the background. My goals are to complete the first task by Thursday, as well as working on my art and preparing for my portfolio/personal statements - first draft. Oh, and I have a quiz to make.

Friday, 16 October 2015

Virtual Reality: NerveGear

Aim:
To understand the impact of HCI on society, economy and culture.
To be able to create a simple design using Evolus Pencil.

Objectives
Briefly explain how HCI can impact on society or economy or culture.
Explain in detail how HCI can impact on society, economy and culture.
Explain in detail how HCI can impact on society, economy or culture.
Be able to use Evolus Pencil to create a simple design for a web page.

Friday, yas!

At the start of the day, we had our delayed weekly quiz. The quiz was about The Future of Virtual Reality. It was an interesting video that attempted to predict the future. One interesting part I heard about was humans inserting nano-bots into our bodies (the size of red blood cells) that monitors our health. Though this is roughly 20-35 years away, it's got its good and bad. Anyway, I lost the quiz but that's fine - I will create a tough quiz for next week.

Then we moved onto our work, as I said in the last blog, I finished off the last part by explaining how HCI can impact on culture in U23_A1T1 (I've done society and economy). As I typed about the effects on the psychological and sociological impacts, I learnt that technology can either make us more productive and intelligent, or it can dumb as down and de-skill the traditional art of craftsmanship. Though this task was quite lengthy, I managed to get it done. 

Next, I moved onto U23_A1T2. This report worth a distinction so I decided to sit down and crack on. Throughout the document, I made the subheadings for what I will explain. I started to evaluate and assess how human computer interaction is advanced into virtual reality, then linking it to the big company 'Oculus'. Through this, I learnt about its dates and what it can do as I also watched video in regards to it. Furthermore, the criterion also required us to explain and predict either an existing or new system of virtual reality in HCI. Mine is a mixture of existence and new because it is fictional. I decided to use references from sources I know (yes, Sword Art Online), but then when talking about the developments on society, economy, and culture, I went into more detail and started to think outside of the box. This was a strength of mine was I was able to be creative and think more than what's on the surface.

Throughout the day, I did stop and take some time to give feedback to other people's websites. I understood they were a bit behind, so I helped hoping that my feedback will allow them to evaluate and identify improvements for their second task in U20_A4T2. We also spent a moment where Zoë taught us how to use Evolus Pencil. Essentially, it is a software that allows you to create a visual prototype of the final design. This can be used to design the screen layouts for websites, apps, as well as designing flowcharts and more. It has been fun and if I were to design any prototypes in the future, this is the software that will save me from wasting time!

Returning to work, I decided to stop after working half way through the document. I managed to talk in detail about the development my virtual reality idea had on society, but time was running low. In addition, the assignment is due in today but Zoë will not be marking this until Monday. With this in mind, myself and few others asked for an extension. This is because I will have my art club after, then my art tutor. Today will be and has been exhausting, therefore I believe I will be getting this done by Monday.

Reflecting throughout the day, I have been able to get a lot of work done. Though I was a little distracted, I am still on task ultimately. My inspiration for today has been the manga/anime 'Sword Art Online', this is because it used the concept of virtual reality and has allowed me to come up with the idea I have. My improvements are to work and manage my time a little better. Despite knowing that a huge workload would mean that I will be tired and therefore need more rest, I should also push myself even more in order to make it for various deadlines.

Today has been a great day, come back for more on Monday!

Thursday, 15 October 2015

Human Computer Interactivity on Matrices?

Aim: To understand the impact of HCI on society, economy and culture.

Objectives for Zoë.
Explain in detail how HCI can impact on society, economy and culture.
Briefly state what virtual reality and augmented reality are.

Welcome back!

Recapping on the work I have done over Tuesday and Wednesday this week, I have managed to complete U20_A4 and submit it. In addition, I have also completed half of the U20_A2 resubmission. Even though work has been really hectic recently with college coursework and art, today I decided to give my absolute all and get as far as possible whilst still maintaining quality within my documents. Coming into college, we firstly did not do the weekly Thursday Quiz because there is too much work on our shoulders - Matthew T didn't have the time - don't worry, we'll do it tomorrow (hopefully). 

For starters, Zoë immediately moved onto explaining what we have to do for U23_A1T2, which is due tomorrow, insane! (Not Zoë, but the workload). She did this by showing us a range of videos explaining how virtual reality has been implemented into our daily lives, and then attempting to further show how it developed over the years. Though VR is not new to me, it is still fascinating and she has inspired me to think more about the future as this can really help my Games Design career. When I do the distinction work, I am interested to become creative and give my view of what Virtual Reality will be like (influenced by a lot of different sources and imagination).

Then we moved onto working on U23_A1T1 immediately. I spent the entire morning working on explaining how HCI has impacted on society, economy, and culture. This has been somewhat stressful because I have focused my entire brain cells onto it. Whilst I work throughout the document, I research information regarding it and have learnt many nice things. I have learnt how technology has influenced the way we live and the way we perform tasks, though we do it everyday it is something you do not realise until you take a step back and think.

By the start of lunch, I was able to fully complete U23_A1T1. I did this by getting my head down and typing away, then proof reading and being succinct later onwards - this was my strength. I was also able to learn a lot about the impacts, this is definitely going to be useful in the future. My weaknesses may be the workload as I give myself too much. Though doable, it comes with a cost of being stressed.

Reflecting on the first half of the day, it has been extremely successful. I plan to start and finish U20_A1T2 tomorrow and submit the first assignment in. For tonight, I will be working on my art which will be due tomorrow.


Objectives for Emily.
Be able to add, subtract and multiply matrices confidently.
Recognise the Identity and a transpose matrix.
Recall how to find the inverse of a matrix.
Practice solving simultaneous equations using matrix methods.

After Lunch, Emily went through a lot of maths with us. I would consider this a recap and revision lesson because it is recovering everything we've learnt. We started to practice how to add, subtract and multiply fractions, which was relatively easy - though the purpose of this is for finding the inverses of a matrix later on.

Then throughout the rest of the day, we spent time recapping how to solve a simultaneous equations using matrices. It was really intense but now I am able to remember it off by heart! I won't explain it here as it'll probably confuse myself, haha.

See you tomorrow.